Days Without Strife is one of my current long running game projects: an asynchronous long form game of war, diplomacy, and intrigue where teams of players called Factions vie for control of a continent while other solo players called Wildcards compete to sell their services to them in a grand and complex ecosystem where each player has a unique role to play.
If you are seeing this page then I am not currently running a playtest of
Days Without Strife. Join us over on the
Discord server to learn more about the game and how you can be a part of an upcoming playtest.